Test this method out with the trial (that’s what I did) as, if it don’t work with the trial, it won’t work with the full version. It can throw audio from Reason to Windows, Mac, AirPlay, Bluetooth speakers, Chromecast, iOS, Android and even goofy little Linux. It’s worth the $29 (but you have to buy a license for either PC’s or Mac’s). I’ve tried many methods and most of them failed but the one that didn’t is Airfoil. Particularly on devices that are brutal to your music, such as mono smartphones and tablets with very little low and mid-range audio capabilities. Simple during the mixing / mastering stage (which you should be doing throughout the creation process), you want to hear what your music will sound like on a variety of devices. Why stream audio from Reason to a mobile device?
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